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Archive for the ‘Game Books’ Category
  • Unity 3D Game Development by Example

    0 CommentsPosted by on February 11, 2014 under Game Books, Reviews
    While I usually find myself developing video game mods, I occasionally get the offer to review a new book, or video based around Game Development. This time Packt Publishing sent me a video of Unity 3D Game Development by Example by Adam Maxwell which can be found HERE. Since I don’t normally like to sit down and read a book because I am a more visual learner, this kind of made me happy that som... more.
  • XNA Game Studio 4.0 Programming by Tom Miller, Dean Johnson

    2 CommentsPosted by on February 7, 2011 under Featured, Game Books
    I have been an independent Game / Level Designer for a little while now, and one thing I have always heard about was Microsofts’ XNA Studio. I will admit that I have been an Xbox addict since the release of the original, not only because of the proprietary games, but also because of the endless support of development that comes with it. So I started to dig around online about it, and I ca... more.
  • Mastering Unreal Technology Volume 1

    11 CommentsPosted by on December 15, 2010 under Featured, Game Books
    Before I begin let me give you a little information about myself: I am a independent Game Designer, and I love everything about creating a game. When I first heard of this book, I had only very little experience with Unreal Engine, mostly with the Unreal Development Kit. So with that said let me being. The book is properly titled Mastering Unreal Technology: Introduction to Level Design with U... more.
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