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Archive for the ‘Article’ Category
  • AND Steam Needs a E3 Press Conference

    0 CommentsPosted by on June 10, 2014 under Article, Featured
    With Day 1 down of the E3 Expo, it has become more and more apparent that games are 2nd only to the overwhelming d**k measuring contest between Sony and Microsoft. Everyone knows that Nintendo will not come to Day 2 with anything relevant unless they would announce they are retiring from the industry. Do not get me wrong, I am stoked for just about every game I seen at the E3 Expo, but still I am ... more.
  • $800 Budget Gaming Build

    0 CommentsPosted by on May 27, 2014 under Article, PC, PC Components
    ** This build does not include the chassis | I throw in an OCZ Vertex3 with all customers** So I see so many people in the PC gaming world, building these extremely expensive machines that will play games for years to come but there are a few things wrong with them: -          Not everyone has $4,000 to build an elaborate machine -          Not everyone wants an Intel ... more.
  • What Happened to Immersion and Gameplay?

    0 CommentsPosted by on March 18, 2014 under Article, Featured
    The year is 1977, Atari is about to release something that will forever how everyone views home entertainment; something so massive that it will captivate so many people. This “thing” is what we all know as Pong. Back in 1977, gamers where being born in their homes, and not in arcades, forever changing the landscape and paving the way for today’s companies who make video games for home conso... more.
  • How Metal Gear Solid Changed Character Development

    2 CommentsPosted by on March 14, 2014 under Article, Featured
    There are a lot of things I can associate with Metal Gear Solid that can still bring chills to my bones. If there has been one thing prevalent more within the MGS arch, it is that they sure as hell know how to develop a character for both good and bad. I am not here to talk about gameplay or what not but instead I am here to offer a fact that the team(s) that worked on Metal Gear Solid has changed... more.
  • This Candy Stuff Needs to Stop

    0 CommentsPosted by on February 13, 2014 under Article, Featured
    It is actually quite funny, how much the industry has changed in the last decade or so. It went from a free-range, let’s develop some games, to a glorified d*ck measuring contest. If you have not heard yet, the makers of the crap fest that is Candy Crush Saga had filed trademarks, and pretty much screwed every independent developer out there that had the word “saga” or “candy” in their n... more.
  • 6 Things Sony SHOULD Do

    0 CommentsPosted by on January 19, 2014 under Article, Featured
    To go with our series of what we think each company should do, this time it is Sony up to bat. Sony has been having a hell of a time with the launch of the PS4, and taking the industry by storm. With that said, there is still some work to be done. #1 – Market the Vita properly To go on tap with our recent article “Why No Love for the Vita”, we came to the conclusion that the Vita rea... more.
  • 6 Things Nintendo Should Do

    4 CommentsPosted by on January 18, 2014 under Article, Featured
    With the recent news that Nintendo will be losing close to $240 million, we here at TheGamingExperience would like to showcase how Nintendo could turn it around! #1 – Stop aiming at kids! It is no secret that Nintendo is aimed primarily at our future gamers, but they also have a die-hard fan base that has certain expectations. If Nintendo firmly believes that childish games, and Legend o... more.
  • Top 6 Games that SHOULD be movies

    0 CommentsPosted by on January 17, 2014 under Article, Featured
    #6 – Bioshock Let’s face it, the world that is the Bioshock franchise is fascinating in almost every aspect. Don’t get me wrong here, Infinite was a good game and all, but I want a movie based around the premise that is Rapture. More importantly I want a movie that talks about how Rapture was built, and all the events leading up to the game. See, there is always one thing that Irratio... more.
  • Why No Love for the Vita?

    3 CommentsPosted by on January 16, 2014 under Article, Featured
    If there has been one thing in this generation of gaming that has been the biggest disappointment it has been the support for the PSVita. Last year Sony really opened the door for indie publishers, to come and make something of themselves on this platform, but yet the AAA studios still avoid it? I am not sure I get really why, other than budget. Even then, we know the “budget” line is j... more.
  • Interview with Leadwerks CEO Josh Klint

    0 CommentsPosted by on January 10, 2014 under Article, Featured
    There is one thing we here at TheGamingExperience.net are vastly fond of, and that is our Game Engines. I for one being a Game Developer, utilize them on a daily basis so naturally every new release has me curious. Browsing Steam one day, I find myself glued to the page of the Leadwerks Game Engine that is up on Steam right now. Being a (Developmental) Journalist I was naturally inclined to ask fo... more.
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